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Download: DotA Allstars 6.53 AI+ 1.52 (Revision 3)
Changelog:
Rev. 03
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7/16/2008 9:33:53 AM
Category
Dota Maps
Views (2317)
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I found this is very useful. It helps me to know what has been changed in 6.53. Here is the exact changelogs:
* Improved Fire Panda's movement speed per level
325/325/325 movespeed -> 325/375/425 movespeed
* Observers and replays now see a $ symbol above a dying creep when a player gets gold for killing a unit
* Improved Drow's Marksmanship slightly
10/20/30 agility -> 12/24/36 agility
* Increase...
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7/14/2008 2:39:00 AM
Category
Dota Maps
Views (1006)
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DotA Allstars 6.53 AI+ 1.52 was Port from RGB's AI+ for 6.48b by BuffMePlz. I have not test it yet. Hope it is good enough and less bugs. If you are interested the 6.53 AI plus, you can download it from here .
change logs from BuffMePlz:
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Readme is as follows:
DotA Allstars 6.53 AI+ 1.52 Revision 01
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7/11/2008 5:34:55 AM
Category
Dota Maps
Views (3456)
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Finally DotA Allstars v6.53 is released.
Change logs
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* Added a new Sentinel Hero (Goblin Clockwerk)
* Localized script text to allow cross-language compatibility
* Completely reworked and improved the way RD hero picking is done
* Imported a temporary rune model to replace the default one until the death animation in 1.22 is fixed (thanks...
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7/10/2008 6:09:58 AM
Category
Dota Maps
Views (1292)
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If you check getdota.com, you can say bye bye to 6.48b and welcome the Dota-Allstars 6.52d as the new stable map. this means a lot. The competitive game/ tournament of Dota-Allstars will use new map (even tough some of them already are). And a new stable map means RGB/LazyFiend will make us another AI map! Another thing is, if you check the getdota.com, you maybe notice that the Dota-Allstars AI link is replaced with Beta...
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6/25/2008 3:02:00 AM
Category
Dota Maps
Views (867)
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Dota-Allstars 6.52D AI DAII V2.00, Free Download. This is the only Dota-Allstars 6.52D AI i can found. You can use this map to test various change on Dota-Allstars 6.52D map with some limitation. This AI is using DAII, so don't expext too much. When there is another Dota-Allstars 6.52 D AI Plus map, i will post it here. Don't worry :)
Download AI Map Here
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6/22/2008 1:57:15 PM
Category
Dota Maps
Views (2574)
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Dota-Allstars AI making. There was some request on how to make Dota-Allstars AI map. Here it is: Steps involve in DOTA AI making I just want to share some of the information I manage to gather regarding AI making for DOTA.
First, the requirements to start making an AI for DOTA:
1. A knowledge of JASS programming.
2. A map deprotector OR Dota AI script Injector (DAII)
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6/22/2008 1:50:35 PM
Category
Dota Maps
Views (1217)
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Yes, The map is hacked. Today, I saw this in a forum, but I didnot test out. I put here just for fun, you can download it from here
below from the author:
Cheats Menu hacked and updated by InitialD
Original script wrriten by SG_guy
Password: -ma <7x spaces>
Press ESC to bring up the cheat menu.
Once the menu is brought up, replay will be removed
Cheats included:
1) Gold rate +25% +50% +75%
2) Exp rate +10% +20%...
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6/19/2008 3:32:28 AM
Category
Dota Maps
Views (677)
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You can duplicate items using Syllabear. That's why IceFrog release Dota-Allstars 6.52d and cannot wait until 6.53. Here is the step and the video about it. After Syllabear has level 4 Spirit Bear, use this trick. 1. Make your Spirit Bear health under 1000 and you can start to deny it, but don't deny it yet. 2. Place the items you want to duplicate in the Spirit Bear, the video place 2 desolator on the bear. (still not sure, maybe you...
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6/10/2008 2:04:00 PM
Category
Dota Maps
Views (516)
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6.52c Changelog
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* Changed some bounty values on Transmuted neutral creeps when using Hand of Midas
* Significantly lowered Ancient of Lore and Temple of the Damned's armor and increased their HP regeneration (15->5 armor, 2.5->20 HP/sec)
* Fixed a minor bug with Juxtapose
* Fixed some bugs with -pm
* Fixed a bug with capturing a rune using a Bottle from a leaver
* Fixed a minor bug when trying to form...
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5/21/2008 12:55:55 AM
Category
Dota Maps
Views (778)